Searchable reference

Fields of Mistria Crops

Compare Fields of Mistria crops by season, seed source, growth time, regrowth, uses, and current price-verification status.

Fields of Mistria cooking recipe menu
Official Press Kit screenshot · © NPC Studio

Sources used for this page

2 page-specific references

Community references can lag a new patch; newer official notes and the live game take priority when details conflict.

Quick answer: Choose crops by the number of harvests left in the season. Regrowing plants reward early planting; fast single-harvest crops are safer near the end of the month. Keep one of each new crop for requests, recipes, and museum progress before selling the rest.

A spring farm with planted crop rows and animals
Official Press Kit screenshot · © NPC Studio

Crop seed reference

This table is rendered in the initial HTML so it remains searchable and readable without JavaScript. Growth and regrowth values come from the item records, while seasonal availability is cross-checked against the crop description and the live General Store rotation.

CropSeasonSeed priceFirst harvestRegrows
AppleFall400tCheck seed bagNo
BasilSummer15t5d3d
BeetWinter25t4dNo
BroccoliFall40t6dNo
Burdock RootWinter10t5d3d
CabbageSpring70t9dNo
CarrotSpring40t6dNo
CatmintSummer20t6dNo
CauliflowerWinter40t6dNo
CelosiaFall15t4dNo
CherrySpring400tCheck seed bagNo
ChickpeaSpring10t5d3d
Chili PepperSummer40t6dNo
ChrysanthemumFall20t6dNo
CornSummer300t5d3d
CosmosSummer20t6dNo
CranberryFall300t5d3d
CucumberSummer25t4dNo
DaffodilSpring15t4dNo
Daikon RadishWinter70t9dNo
DaisySummer10t4dNo
DillSummer15t5d3d
Frost LilyWinter15t4dNo
GarlicFall15t5d3d
HeatherFall10t9d3d
IrisSummer10t6dNo
JasmineWinter10t9d3d
LemonSpring400tCheck seed bagNo
LilacSpring10t9d3d
MagicAny15tCheck seed bagNo
MarigoldSummer15t9dNo
Moon FruitFall15t5d3d
Night QueenSummer15t6dNo
OnionFall300t5d3d
OrangeFall400tCheck seed bagNo
OreganoSummer15t5d3d
PeaSpring300t5d3d
PeachSummer400tCheck seed bagNo
PearSummer400tCheck seed bagNo

How to plan a season

  1. Count the planting day as setup, then compare the remaining calendar days with the first-harvest time.
  2. Plant regrowing crops early enough to collect multiple harvests. A high seed price is easier to justify when the plant keeps producing.
  3. Use short crops to fill gaps after a large harvest or when a request needs a specific item quickly.
  4. Keep walking lanes around scarecrows, sprinklers, trees, and buildings. A crop that is theoretically profitable can still waste time if the layout is awkward.
  5. Reserve one chest for seeds and one for cooking crops so valuable ingredients are not shipped by accident.

Spring crop priorities

Spring is a learning season. Split the field between quick turnover, a small regrowing block, and crops needed for the museum. Avoid spending every tessera on seeds before tool, bag, and story costs are covered.

Summer and fall priorities

By summer, watering capacity matters more than raw field size. Expand only when the daily routine still leaves time for fishing, mining, relationships, and requests. Fall is a strong season for slow, valuable crops, but only if they mature before the season changes.

Winter priorities

Winter is not a dead season. Use cold-season crops to maintain cooking supplies and cash flow, then reinvest the saved time into mines, animals, town progression, and collection cleanup.

Profit is more than sale price

Compare seed cost, number of harvests, processing value, recipe demand, gift use, and the opportunity cost of watering. The best crops guide turns those factors into planting choices, while the money-making guide covers the rest of the farm economy.

Found a changed detail? Email corrections@fields-ofmistria.site or read the editorial policy.